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    Minecraft XBLA was Profitable within an Hour, and Broke Digital Sale Records

    Minecraft is digging its own grave with its latest release on XBLA - and by "grave" we refer to "lavish gold-plated throne room with indoor pool and grape-feeding robots." Minecraft was profitable within an hour of its launch on XBLA, developer Markus "Notch" Persson tweeted today. That's on top of Notch's multi-million-dollar PC version.


    Based on leaderboard participation numbers, Minecraft sold more than 400 000 copies in just 24 hours, Notch said. Minecraft set records for digital sales for the console, selling more copies than any other XBLA game in its first day, according to Microsoft.


    Today, Notch tweeted that he had sales figures for Minecraft (turns out that they were the above leaderboard figures) This sparked an argument about the inner workings of XBLA developer contracts with Fez's Polytron. Polytron hasn't been able to determine the exact figures of Fez even though the contract was released just one month ago.


    According to Polytron, "Standard procedure" means that you know the value of your sale when your first check arrives three-four months after the date you received your first check. Notch believed that getting immediate numbers was the norm but he did not participate in contract negotiations and doesn't know the specifics.


    Minecraft also receives free updates, "which is something every other developer on the platform is told is not an option," Polytron wrote. Notch replied: "We had to fight for it and we were able to get only a small amount of them. I love html5 I'm not sure why they don’t like it."


    We may have found Notch's secret talent and secret to his success: fighting a contract, avoiding negotiation, and winning.


    MINECRAFT: XBOX 360 EDITION BREAKS DIGITAL SALES RECORDS Microsoft Studios Presents: Arcade NEXT program delivers two back-to-back record-breaking titles in four weeks


    Microsoft today announced Minecraft: Xbox 360 Edition Mojang's console version the hugely loved PC game, which has broken previous records for digital sales. It was the most popular game sold by any other game in the first 24 hours of its release on Xbox LIVE Arcade.


    This comes on the heels of Trials Evolution, which similarly exceeded revenue sales figures on its first day of sales, as the first game in the "Arcade NEXT" program.


    Minecraft: Xbox 360 Edition was developed by 4J Studios in conjunction with Mojang and Microsoft Studios, and introduces new gameplay experiences such as a unique crafting menu, game tutorials, and split-screen multiplayer. It also offers online multiplayer for up to eight players on Xbox LIVE.


    Minecraft: Xbox 360 Edition is available for purchase on Xbox LIVE Arcade at 1600 Microsoft Points. It is the final game in the "Microsoft Studios Presents Arcade NEXT” lineup that also includes Trials Evolution (Redlynx), Bloodforge(Climax), and Fable Heroes, (Lionhead).


    For more information about Minecraft: Xbox 360

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